《环形战争》开发者内容分享

2020-09-10 16:39:29 小A 100

经过一段时段的开发,我们想和大家分享一些游戏内的设定和想法。

《环形战争》的设定是一款策略类战棋游戏,你将成为佣兵团的团长,带领团队在诺维塞斯大陆上展开征程。在这个过程中,你必须不断积累资源,提升佣兵团实力,并巧妙搭配战队,才有可能在这场权力的斗争中获胜。

游戏采用虚幻引擎开发,为了让玩家体验丰富的游戏场景和画面细节,我们想要更大地发挥全动态光照的表现,光影效果会随着时间的推移而变化。不论清晨、下午、傍晚,不同时段的光线会随之变化,真实还原了不同时间中的光影表现。

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除此之外,游戏内将随机出现天气的动态变换。滂沱暴雨又或是肆虐风雪等,多样化的天气会成为玩家在成长历程中的常态背景。

同时,场景物体也会根据天气的变化做出不同的动态反馈。微风中摆动的树叶,夏夜草丛中飞舞的萤火虫等,我们希望能通过这些细节设定能够烘托到整体的氛围,加深玩家的沉浸感。

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本文由制作人提供,编辑翻译。

It has been a while since we began to develop this game. Here, we want to share our ideas and reveal some details of this game.

Annulus is a fantasy tactical game where you play as a commander of a group of mercenaries, exploring the land of Novusaes with your regiment. On this journey, you must collect resources, improve your regiment, and arrange your soldiers wisely. Only with rich resources, a battle-hardened regiment, and clever strategies can you gain final victory in this conflict of powers.

Our game is developed with UE4 (Unreal Engine 4). In order to realize detailed animations, we have made full use of High-dynamic-range (HDR) rendering. The gradations of light and shade change as time passes by. No matter it's morning, afternoon, or evening, lighting will adapt to the time of day accordingly, immersing players in a fully dynamic environment. 

Our game is developed with UE4 (Unreal Engine 4). In order to realize detailed animations, we have made full use of High-dynamic-range (HDR) rendering. The gradations of light and shade change as time passes by. No matter it's morning, afternoon, or evening, lighting will adapt to the time of day accordingly, immersing players in a fully dynamic environment. 

As the weather changes, the environment changes as well. For example, tree leaves flutter in a gentle breeze, while fireflies glitter on a summer night. We hope these details along bring you vivid and realistic atmosphere.

标签: 环形战争