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UE4 Development Engineer Technology GuangZhou 2021-07-02

Job Responsibilities:

1. Responsible for game access to third-party SDK

2. Responsible for the development and maintenance of engine development tools and plug-ins


Job requirements:

1. Bachelor degree or above, major in computer, software, etc.;

2. Strong logic, solid mathematical foundation, good data structure and algorithm foundation;

3.Proficient in C++, familiar with a scripting language, familiar with data structure, object-oriented development and design;

4. Familiar with Unreal engine program development, understand ue4 plugins (can accept u3d to ue4).

5. Understand the http protocol

The following conditions take precedence:

1. Familiar with iOS and android platform development experience is preferred;

2. Complete R&D experience in online games or mobile platform games is preferred.

Senior UE4 Development Engineer Technology GuangZhou 2021-07-02

Job Responsibilities:

1. Responsible for the development of game logic functions;

2. Responsible for the development of game tools, perfect and continue to optimize the related tool chain, realize new features, improve the ease of use, research and development efficiency;

3. Responsible for optimization of mobile terminal efficiency.


Job requirements:

1. Bachelor degree or above, major in computer;

2. More than 3 years of game client development experience, more than 1 year of UE4 usage experience, SlatUI development experience is preferred;

3. Familiar with C/C++, have a solid foundation in mathematics, data structure and algorithms, and be familiar with common design patterns;

4. Excellent learning and technical research application ability, good teamwork ability, good communication, dedication and concentration;

5. Possess good analysis and problem-solving skills, strong sense of responsibility, high self-management and task follow-up and promotion capabilities;

6. Love the game industry and have a very high spirit of self-pursuing technology.

Senior Character Original Painting Designer Arts category GuangZhou 2021-07-02

Position Statement:

1. Cooperate with the product art director to develop the game character style and output the original painting design template and specification of the character

2. Design tasks with specific roles, review the role design draft submitted by outsourcing, and guide the outsourcing production

3. Participated in the review according to the original painting design process of the role

4. Use the engine editor to control the final game effects of the characters

Job Requirements:

1. Love games, pay attention to game experience, and improve game experience by combining work with products

2. Majored in fine arts, with a solid foundation in fine arts

3. At least 3 years experience in original painting design of characters, European and American style preferred

4. Have flexible design thinking that keeps pace with The Times, rich imagination and innovation ability, and have high requirements on my own works

5. Solid art foundation, good painting skills, strong design and grasp of structure, color, space and atmosphere

6. Have a strong sense of responsibility, a high degree of work involvement, and cooperate with the team to achieve the goals

UI Artist For Intermediate and Advanced Interface Arts category GuangZhou 2021-07-02

Position Statement:

1. Completed the interface extension design according to the established interface style standards

2. Strong hand drawing ability, complete icon props, display picture drawing and output

3. Adjust the interface effects in the editor according to the project needs

Job Requirements:

1. Understand all kinds of artistic styles, have good artistic skills, and have excellent typographic design and dynamic design ideas

2. College degree or above (art related major) or more than 2 years of experience in game interface design

3. Provide long-term and effective optimization suggestions for the project

Senior scene artist Arts category GuangZhou 2021-03-26

Job Responsibilities:

1. Cooperate with the product art director to develop the game scene style, and output the original scene design template and specification;

2. Participate in specific scene design tasks, review the scene design drafts submitted by the outsourcing, and guide the outsourcing production;

3. Participated in the review according to the scene original design process;

4. Followed up the whole process of the scene, coordinated and controlled the final game effect of the scene;


Job requirements:

1. Graduated from art related major, more than 5 years experience in character original painting design, strong art foundation, European and American style is preferred;

2. Love games, pay attention to game experience, and improve game experience by combining work of this position with products;

3. Have good painting skills, strong ability to design and grasp structure, color, space and atmosphere;

4. Have flexible design thinking with the times, rich imagination and innovation ability, and have high requirements for their own works;

5. Have a strong sense of responsibility, high work commitment, and cooperate with the team to achieve the goal.

Note: Your resume should include work that demonstrates your abilities.

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