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  • 1、For the latest information, follow the Indrasoft official account or log on to job hunting platforms like Boss Zhipin or Lagou and search “Indrasoft”.
  • 2、If you have any questions, please contact our HR Ms. Li on Wechat:1368838400.
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Video post synthesis Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. According to the requirements, complete the lighting rendering and synthesis of the CG animation lens.


Job requirements:

1. Love art creation and animation film and television business, and have a good artistic accomplishment and fine arts foundation;

2. More than 2 years working experience in product-level animation/special effects industry, understand the product lighting process, and be familiar with MAYA, REDSHIFT, NUKE and other software;

3. Have participated in or made the lights of complex 3D scenes by yourself, including level settings, channel use, and synthesis;

4. Understand optimized rendering settings. Preliminary rendering problem solving and error-checking ability;

5. Artistic requirements: good color feeling and attention to details. Understand depth of field, exposure, dynamic range;

6. Be willing to help others, have good stress resistance and communication skills, have strong learning ability and professionalism;

7. Pursue quality for the works you make.

Technical Art TA Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. Writing tools for different DCC for art to assist art production;

2. According to project requirements, assisted the introduction and management of art resources with production tools in mainstream engines (Unity, Unreal, etc.);

3. Set up workflow to assist art production (online baking of UE or liveLink between game engine and DCC).


Job Requirements:

1. At least 1 year working experience with major engines, Unity Editor or UE4 Slate is preferred;

2. Familiar with Python language. Different DCC tool plug-in development experience is preferred;

3. Understand the basic operation methods of mainstream DCC(3dsMax, Maya, ZBrush, etc.) and the operation habits of art;

4. Understand the formats and specifications of various art resources (textures, materials, models, bones, animations, etc.);

5. Good communication skills and strong learning ability.

Note: Your resume should include work that demonstrates your abilities.

3D effects designer Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. Responsible for the production of special effects resources in the project, and the output of specific resources such as skills, special effects, scenes and special effects;

2. Followed up the progress of daily routine resources, and conducted good communication and efficient cooperation with students from upstream and downstream links.


Job requirements:

1. More than 2 years experience in special effects production, understanding of special effects production process in project development;

2, Familiar with at least one game engine Unity or Unreal, skilled use of node Shader tools is preferred;

3. Have a certain artistic background, and have a certain understanding of the motion rules of animation;

4. Have good communication skills and sense of responsibility, and have the ability to work under pressure.

Note: Your resume should include work that demonstrates your abilities.

3D Character Designer Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. Responsible for making the role model of the art era in the UE4 game project;

2. Responsible for the modeling and mapping of the main characters, NPC, Bosses and monsters in the game.

 

Job requirements:

1. More than 3 years experience in 3D character production; Experience in U3D or UE4 projects;

2. Proficient in 3DMAX/ Maya, ZBrush, Photoshop, Substance Painter and other map drawing software;

3. In terms of design style, it is preferred to have participated in European and American realistic projects (Spirit of Glory, Dark), European and American stylized projects, mechanical science fiction projects, and it is preferred if the work style is compatible;

4, Have the spirit of originality, the pursuit of the quality of the work, committed to the development of the game industry is preferred.

Note: Your resume should include work that demonstrates your abilities.

3D Action Designer Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. Responsible for the action design and production of 3D characters and all kinds of monsters in the game, and grasp the smoothness, speed and rhythm of the action and the sense of attack;  

2. Communicate well with colleagues of art and development to ensure the way of action realization and the effect in the game;

3. Finish the work on time according to the quality, and actively put forward more constructive suggestions for the continuous improvement of the game.


Job requirements:

1. College degree or above, major in art or related is preferred;  

2. At least 2 years' experience in 3D game action production, familiar with U3D engine, proficient in binding and animation of character bones using 3D MAX;

3. Must have a good concept of movement design, and have a strong understanding of body movements and movement rhythm of characters and animals;  

4. Rich imagination, good ability of action design, smooth and vivid action effects, and a deep understanding of game action hitting feeling;  

5. Work carefully and meticulously, keep improving, have a high sense of responsibility and team spirit;

Note: Your resume should include work that demonstrates your abilities.

UI Dynamic Effects Designer Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. According to the product style, use U3D or UE4 engine to make the interface dynamic effects in the game, etc., to improve the game performance;

2. Cooperate with the program planning to optimize the resources of action effect, and timely deal with the problems of relevant resources of action effect in the game.


Job requirements:

1. At least 2 years working experience in game motion effect design;

2. Proficient in U3D/UE4 engine to make various interface dynamic effects in the game;

3. Strong art background, rich animation experience, picture design ability, typesetting ability and post-production ability;

4. Good communication and teamwork skills, love games, focus on user experience, and have innovative spirit.

Note: Your resume should include work that demonstrates your abilities.


Senior character artist Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. Cooperate with the product art director to develop the game character style, and output the original character drawing design template and specification;

2. With specific role design tasks, review the role design drafts submitted by outsourcing, and guide the outsourcing production;

3. Participated in the review according to the original design process of the role;

4. Use the engine editor to control the character's final game effect;


Job requirements:

1. Graduated from art related major, more than 5 years experience in character original design, strong art foundation, European and American style is preferred;

2. Love games, pay attention to game experience, and improve game experience by combining work of this position with products;

3. Have good painting skills, strong ability to design and grasp structure, color, space and atmosphere;

4. Have flexible design thinking with the times, rich imagination and innovation ability, and have high requirements for their own works;

5. Have a strong sense of responsibility, high work commitment, and cooperate with the team to achieve the goal.

Note: Your resume should include work that demonstrates your abilities.

Game art leader Arts category GuangZhou 2021-07-02

Job Responsibilities:

1. Responsible for the grasp of the overall art style of the game, and provide guidance on the overall style for team members;

2. Responsible for the review and adjustment of the project's resource management plan, formulate a unified art specification and strictly implement it;

3. Responsible for communication and docking with various departments, formulating art work plans and ensuring project progress.


Job requirements:

1. Graduated from art-related majors, with more than 3 years of game art development work, deep art skills, certain management experience, and fully participated in the development of large-scale game projects;

2. Have a wealth of creative practical experience and profound art skills, and excellent art appreciation level;

3. Understand the game and the industry, be able to correctly understand the position and role of art in game development, and coordinate project development with planning and procedures;

4. High project coordination ability and execution ability, good at cooperating and communicating with the production team's procedures, planning;

5. Work conscientiously and meticulously, strive for perfection, be strict in self-discipline, have a high sense of responsibility and teamwork spirit.

Senior Character Original Painting Designer Arts category GuangZhou 2021-07-02

Position Statement:

1. Cooperate with the product art director to develop the game character style and output the original painting design template and specification of the character

2. Design tasks with specific roles, review the role design draft submitted by outsourcing, and guide the outsourcing production

3. Participated in the review according to the original painting design process of the role

4. Use the engine editor to control the final game effects of the characters

Job Requirements:

1. Love games, pay attention to game experience, and improve game experience by combining work with products

2. Majored in fine arts, with a solid foundation in fine arts

3. At least 3 years experience in original painting design of characters, European and American style preferred

4. Have flexible design thinking that keeps pace with The Times, rich imagination and innovation ability, and have high requirements on my own works

5. Solid art foundation, good painting skills, strong design and grasp of structure, color, space and atmosphere

6. Have a strong sense of responsibility, a high degree of work involvement, and cooperate with the team to achieve the goals

UI Artist For Intermediate and Advanced Interface Arts category GuangZhou 2021-07-02

Position Statement:

1. Completed the interface extension design according to the established interface style standards

2. Strong hand drawing ability, complete icon props, display picture drawing and output

3. Adjust the interface effects in the editor according to the project needs

Job Requirements:

1. Understand all kinds of artistic styles, have good artistic skills, and have excellent typographic design and dynamic design ideas

2. College degree or above (art related major) or more than 2 years of experience in game interface design

3. Provide long-term and effective optimization suggestions for the project

Senior scene artist Arts category GuangZhou 2021-03-26

Job Responsibilities:

1. Cooperate with the product art director to develop the game scene style, and output the original scene design template and specification;

2. Participate in specific scene design tasks, review the scene design drafts submitted by the outsourcing, and guide the outsourcing production;

3. Participated in the review according to the scene original design process;

4. Followed up the whole process of the scene, coordinated and controlled the final game effect of the scene;


Job requirements:

1. Graduated from art related major, more than 5 years experience in character original painting design, strong art foundation, European and American style is preferred;

2. Love games, pay attention to game experience, and improve game experience by combining work of this position with products;

3. Have good painting skills, strong ability to design and grasp structure, color, space and atmosphere;

4. Have flexible design thinking with the times, rich imagination and innovation ability, and have high requirements for their own works;

5. Have a strong sense of responsibility, high work commitment, and cooperate with the team to achieve the goal.

Note: Your resume should include work that demonstrates your abilities.

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